My Way or the Highway
Target Themes: All Together, Conflict Resolution, Community, Leadership, Embracing Potential
3rd grade & up – Medium group (10+)
Empowerment, Observation, Nonverbal communication, Patience
Similar to Blizzard/Silent Lineup
Have students find their path in a game which combines mazes with teamwork.
Back to Fall Themes
Back to Spring Themes
3rd grade & up – Medium group (10+)
Empowerment, Observation, Nonverbal communication, Patience
Similar to Blizzard/Silent Lineup
Have students find their path in a game which combines mazes with teamwork.
Back to Fall Themes
Back to Spring Themes
Scroll Down for Description and Debriefing Guide.
Supplies:
Imagineer Workshop Preparation:
Directions:
- Paper Plates OR Masking Tape
- Sheets of paper work too, but not nearly as well.
Imagineer Workshop Preparation:
- Little to none, unless the game is expanded
Directions:
- Facilitators begin by laying out a 4x4 grid – either with paper plates, or some other material
- Then Facilitators create a maze path on a separate sheet of paper – a “map”
- The path must begin on one side of the grid, and end on another.
- Usually, grid units are connected vertically or horizontally
- You can go backward in your path, as long as the path begins and ends on opposite sides
- Participants line up on the beginning side of the grid.
- Explain to participants that they will start out on the grid on one side and travel to the other, but they will have to find path through trial and error.
- When a participant gets a step wrong, they have to go to the back of the line.
- It is the facilitators responsibility to monitor their movements compared to the predecided “map”
- The next participants use what was learned by the people before them
- The participants will continue this process, until someone makes it to the other side following the correct path.
- Once established, each other participant must repeat the path to the other side
- When a participant gets a step wrong, they have to go to the back of the line.
- Participants cannot talk to each other. However, they can make gestures.
- Once all students make it to the other side, the game is over.
- What was difficult about this game?
- How did it feel to watch others make mistakes?
- Was it helpful when others made angry noises? Why or why not?
- How did it feel to make mistakes in front of others?
- Who won this game?
- Trick question – no one, or everyone
- How do we learn from our mistakes?
- When you are struggling, what is and is not helpful for others to do?
- What does it mean to pay attention?
- Create larger grids
- Have students retrace their steps immediately afterward
- Hide “treasure” under certain grid parts, that combine to make a picture – etc.
- Have students create their own maps/facilitate the game
- Remove the rules regarding there being a start side and an ending side, and allow the path to go diagonally.